FalloutDoesn’t Work Anymore

Its core audience has moved on, and its new audience doesn’t understand it.

Photo by Johannes Plenio on Unsplash

It’s 1995, two years before Interplay will release their seminal roleplaying game Fallout. I’m seven years old, still a solid 9–10 years from ever hearing the word ‘fallout’ in a video games context, and I’m standing in the control room of a nuclear reactor. Thirty other seven-year-olds are with me, impassively pushing switches more or…